Tyler Jay

Minesweeper AI Solver

About

This AI Solver is comprised of two main components: the base Minesweeper game that I developed from scratch and the AI solver that I created to complete the game in multiple steps through a series of decisions based on set rules.

Minesweeper is a classic puzzle game that requires the player to clear a grid of hidden mines without detonating any of them. With my AI solver, the game becomes more interesting as the program follows set rules to determine where the mines are situated throughout this field.

Socials

Twitter: www.twitter.com

Contribution

The entirety of this project was self-driven, everything you see, including the base game in which the AI runs on, was built by me.

This project was quite interesting to me as it had me researching best practices on how to play minesweeper but also little facts about minesweeper that aren’t necessarily noticeable at first glance.

The other major learning curve for me when creating this project was actually to do with the game minesweeper and less so the AI part of this project, I learnt how simple the game was and how easy it was to put together, this got me re-thinking all of my choices when it comes to designing and writing the games and code I do, thereby making my code simpler and all elements of my games simpler as a whole. 

Credits

  • Tyler Boundy – Programmer